Short games
Games that start with one tap, finish in a few minutes and invite another round.
MOBILE GAME DEVELOPMENT
We design, launch and keep improving clear, smooth games for iPhone and Android that people play for a long time.
WHAT WE DO
Many games are deleted soon after they are downloaded. That’s why we first pin down who the game is for and what the first session promises, try it with a playable version, and only then start production. After launch, we keep improving the game based on how people actually play it.
In the first meeting we clarify together who will play, and how long a session should last.
We design the character, transitions and screen movement to the same tempo, so the game never stalls in the hand.
We prepare the game for iPhone and Android and handle the App Store and Google Play launch.
We keep updating the game based on usage data and player reviews.
WHAT WE BUILD
Who will play the game shapes how it should be built. We decide together in the first meeting which setup suits you.
Games that start with one tap, finish in a few minutes and invite another round.
Games that progress through stages, collections and daily rewards, and stay with the player longer.
Projects for players who want progression and competition, with the scope kept under control from the start.
Short pieces that turn a product, campaign or event into something people can play.
IN EVERY PROJECT
Whatever game we build, we plan these from the very start, as its foundation rather than something bolted on later.
THE PROCESS
At every stage we share what we’re doing, how we’ll measure success and what comes next. No surprises.
FAQ
What people ask about scope, integration, security and support. If your answer isn’t here, let’s talk it through in a short call.
Send us your question →We build short games people play again and again, games that progress level by level, larger projects and brand games made for a campaign. We decide together in the first meeting which one suits you.
Yes. We build the game so it plays the same way on both kinds of phone, and we follow the App Store and Google Play submission under your developer account. Apple and Google decide on approval.
Yes. We start with a short, playable trial version. We don’t grow the project until it is clear how the game plays.
Yes. We offer maintenance for bug fixes, store updates and new content. We decide together what changes next by looking at how the game is played.
GET IN TOUCH
Tell us what you have in mind in a few sentences; you don’t need any technical detail. Our team will get back to you shortly, listen to what you need and suggest the right way forward.
iletisim@medyasyon.com