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MOBILE GAME DEVELOPMENT

Mobile games people enjoy playing

We design, launch and keep improving clear, smooth games for iPhone and Android that people play for a long time.

WHAT WE DO

Not a game that is only downloaded, but one people open again.

Many games are deleted soon after they are downloaded. That’s why we first pin down who the game is for and what the first session promises, try it with a playable version, and only then start production. After launch, we keep improving the game based on how people actually play it.

  1. 01

    The right game

    In the first meeting we clarify together who will play, and how long a session should last.

  2. 02

    Smooth play

    We design the character, transitions and screen movement to the same tempo, so the game never stalls in the hand.

  3. 03

    Both stores

    We prepare the game for iPhone and Android and handle the App Store and Google Play launch.

  4. 04

    Growth after launch

    We keep updating the game based on usage data and player reviews.

WHAT WE BUILD

From a short game to one with a longer life.

Who will play the game shapes how it should be built. We decide together in the first meeting which setup suits you.

01

Short games

Games that start with one tap, finish in a few minutes and invite another round.

02

Level-based games

Games that progress through stages, collections and daily rewards, and stay with the player longer.

03

Larger games

Projects for players who want progression and competition, with the scope kept under control from the start.

04

Brand and campaign games

Short pieces that turn a product, campaign or event into something people can play.

IN EVERY PROJECT

The essentials of a good game.

Whatever game we build, we plan these from the very start, as its foundation rather than something bolted on later.

  • Consistent play on iPhone and Android
  • Early testing with a playable prototype
  • Levels and a difficulty plan
  • Sound and haptics
  • Store listing and screenshots
  • Usage and crash tracking
  • Publishing on the App Store and Google Play
  • A post-launch care and update plan

THE PROCESS

We take every step together, transparently.

At every stage we share what we’re doing, how we’ll measure success and what comes next. No surprises.

  1. 01Getting to know the idea and its players
  2. 02Prototype and playtesting
  3. 03Development with regular test builds
  4. 04Store launch and growth

FAQ

Frequently asked questions

What people ask about scope, integration, security and support. If your answer isn’t here, let’s talk it through in a short call.

Send us your question →
What kinds of games do you build?

We build short games people play again and again, games that progress level by level, larger projects and brand games made for a campaign. We decide together in the first meeting which one suits you.

Do you release the game for both iPhone and Android?

Yes. We build the game so it plays the same way on both kinds of phone, and we follow the App Store and Google Play submission under your developer account. Apple and Google decide on approval.

Can we try the game before it is fully made?

Yes. We start with a short, playable trial version. We don’t grow the project until it is clear how the game plays.

Do you offer support after launch?

Yes. We offer maintenance for bug fixes, store updates and new content. We decide together what changes next by looking at how the game is played.

GET IN TOUCH

Let’s work out where to start, together.

Tell us what you have in mind in a few sentences; you don’t need any technical detail. Our team will get back to you shortly, listen to what you need and suggest the right way forward.

iletisim@medyasyon.com

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